Here's a classic.
Oct 23, 2012
Vintage Computer Graphics on YouTube
I'm just going to post this link now, because otherwise the next 30 posts from me will just be individual videos from the VintageCG YouTube channel.
Here's a classic.
Here's a classic.
Oct 22, 2012
All GPU, all the time
Well, maybe just some of the time. Here are some resources that may prove handy for those of you* that are interested in playing around with GLSL shaders for use in WebGL or Unity or whathaveyou.
MeshLab
Mostly oriented towards viewing/fixing/tweaking geometry for 3D fabrication (think .stl files), MeshLab also has a snazzy feature that will render your object with one of a selection of built-in GLSL shaders. The extra cool feature is that it allows you to see the code for each shader, so you can play with them on your own.CS 525 - GPU Programming
Our very own UIC EVL offers a course on GPU programming on alternating years. Although the course is not focused solely on graphics programming, the course blog has quite a bit of interesting--I daresay helpful--information for people who are trying to learn more about GLSL shaders.Oct 11, 2012
Polygonal World
Because I love making physical reality polygonal, I am a fan of these two videos.
Digital Detritus - Dover from Peter Root on Vimeo.
Topologies (Excerpt) - Tiepolo from Quayola on Vimeo.
Digital Detritus - Dover from Peter Root on Vimeo.
Topologies (Excerpt) - Tiepolo from Quayola on Vimeo.
Oct 2, 2012
A Little Bit of Computer Animation History
A couple of videos that show how they used to do it back in the day.
Subscribe to:
Posts (Atom)