Mar 24, 2008

Sweet Video

very touching video
I just wonder if they made it on a 3d animation program, looks like a really nice cartoonish 3d animation for me
BTW at the end of the video the spanish message said "see them together again"

Mar 12, 2008

Aniboom

hey guys check this youtube Channel, is some kind of animation Community, they got a lot of super funny and well done 2d and 3d animation, here is some examples





Mar 10, 2008

free 3D textures

I'm skeptical when anything is free but this website appears to offer free, high-res, 3D textures. There is a nice selection too.

great ID flythrough

Designers often want to create a dynamic and eye-catching image rather than one that is 100% photorealistic. The scene here is cool because the camera guides the viewer through the cooler aspects of the product highlighting, not just the aesthetic from far away, but at different zoomed in angles. These products are designed in an AutoDesk Studeo PLE and the flythrough is done in a seperate AutoDesk program (I will find out which ones). Here is a great example of the integration of music and camera fly through to create a mood for an object.

Mar 8, 2008

A nightmare of meaninglessness without end



installations based on 3d-animations from uk.
the most of his works are very clean + neat looking with short loops.
if you look at the installation view, the actual walls of gallery and
the walls of animation looks very similar.
it creates very interesting effects.

"it refers to our continued outward human quest to find life in space. In the context of this piece however it adds only to the claustrophobic and oppressive inwardness generated by the work."

heejoo

Mar 5, 2008

TEXTURE LIBRARY~!

This is a website that has TONS of textures for you to browse through. Many different types of materials like woods and marbles and even things like clouds or fabric if you need them - its got a really clean design too and no annoying ads flashing all over.

Mar 2, 2008

chrysalide



Chrysalide (eng. chrysalis)
this is mixed media work - 3d animation, drawing,sculpture, photo and video.
beautiful and powerful, based on the different states of the japanese dance, buto.
the contrast of organic and digital textures is somethign,,,,, eye catching.
check more in this site
http://www.damienserban.com/
his name is damien serban.

heejoo

Feb 27, 2008

Photographing for textures

So, this tutorial seems to be in some disrepair, but if your going to be photographing any real-life textures for your work, then it will still come in handy. I hate it when I am making something and then when I get deep into the project I realize that some little detail about how i imported something is going to give me a lot of headaches trying to fix, so these are helpful tips about taking photos for texturing your objects and making sure they don't need a lot of extra work to get maya-ready.



Here is another one:
http://shutterbug.com/refreshercourse/outdoor_tips/104point/
This one is a little prettier to look at because its about photographing in general, but I thought it had good advice on how you want your textures to appear once you render them.

Feb 25, 2008

Create wood shader

Hello all. For my AD 309 class project I will be creating some of my product designs in Maya then putting them in simple environments. I'd like the environments to give the objects context without taking away from the objects aesthetic. I will therefore need to give the objects in the room subtle detailing. I'm going to create a table and want to make it woodtextured and colored Here is a link to a site that tells how to create an excellent wood shader. The steps lend themselves to creating other textures as well.

freq2



another work from the squidsoup project. Freq2 is very close to the concept of ‘Driftnet’, but, emphasizes the sound part more. In this experimentation, participants use their body as a tool through which to create and control sound. They literally draw the sound with their whole range of body movement. Lines are the essential part of the audio wave form. They use webcam technology to capture the forms of the user’s shadow outline. These waveforms are instantly visible as they change their movement. The playback of this piece is dynamic and real-time. What you see is what you hear. Freq 2 lets participants recognize their spatial and temporal moments through the relation to the wave graphics of sound. The visual part, an abstract three-dimensional landscape, extracts in real-time into the depth of space, leaving a touch of the interactions that happened. This is the memory of what has gone before. It is reflected motion through sound with a long journey of interplay. The sounds generated from live waveforms. This sound has been built into the compositional soundscape with a range of pitches and rhythm components. Freq2 reacts to the passing people as well as the direct participants interaction, manipulating an unreal reality soundscape for the space where it exists. This work was commissioned for Cybersonica 06.

by heejoo

Feb 24, 2008

3D Art

Hi all, I stumbled upon this site and it made me think of how 3D Art relates to the world in different ways beyond moving images and special effects. It seems to me that most people would believe that 3D images are mostly focused on the ideas of aesthetics and eye candy for movies, I think this artists work is interesting in terms of intention. What does it mean to make 3D art in this day and age? And what is different about making an alternate universe in an electronic world? He uses 3D to make political, religious and social statements that are at least to me, detached from what we normally think of as 3D art.

http://www.danaaugustine.net/

Feb 18, 2008

when fruit goes bad

here's a fun little animation from you tube. it utilizes a kitchen scene -- with wooden furniture and the like -- as a back drop for a tragic narrative about fruit. The camera angles are simple and effective while maintaining the hollywood 180 degree rule. Shadows and intersection shadows are worth a study as well - in that this is a night time piece.

A good life lesson

I've become newly interested/fascinated with small squishy character animation since beginning this class. I'm noticing things i never did before. In this one, the ostrich tail movement is so natural and realistic. I haven't learned how to animate in Maya yet but i assume the realism of the movement takes alot of time. There is also a nice tortoise-hair lesson. As usual, enjoy.

driftnet

it has a subtitle: "flying like a bird!"

The people, Squidsoup, are London based a group of artists, musicians and interactive designers create works within interactive environment. They originally started by Anthony Rowe and James Lane, after meeting at Middlesex University in 1996. And now, they separate squidsoup as three different area, squidsoup.com, squidsoup.org and game. They are from various ranges of fields: photography, educator, sound artists, illustrator and digital media artists. Squidsoup.com is commercial site. What they doing in .com is creating sound, film, video, animation, photography, typography, graphic and web design. They focus on user experiences in working atmosphere by innovative and immersive interface within design process throughout interactive multimedia. In squidsoup.org, they experiment with arts. Their work is intuitive but, unexpectedly interesting. The works are invented combining sound, interactivity, and joining physical and virtual space to generate immersive experience. The most fascinating thing in their works is viewers are not a passive role anymore. The work give participants full active control of their interactive experiences. It provides a fertile space which is beyond the edge of experiments technically and creatively.

heejoo

Feb 17, 2008

Robotica




This tutorial teaches how to make robots obviously! The robot is created from top to bottom using nurbs, converting them to polygons and so forth. You'll build the robot and also animate it. A plucky user made this:



While the tutorial doesn't teach past basic animations, one thing is for sure, robots look great in any animated piece.

`Alberto

Feb 11, 2008

textures!











I found this tutorial under the resources link. It is a sweet tutorial about textures: it covers making a texture, (using photoshop) then applying the texture in Maya. Its a 28 minutes long and it covers the basic ways to d.i.y. textures! Enjoy.

David Shrigley



David Shrigley doesn't work in 3D but his animations are interesting and insightful. I like this one a lot, its pretty clean and simple. I think he may have used after effects to compose this piece but there are some pretty cool layering techniques going on. Enjoy!

Contruction Yard

Animagraph creates a construction yard. In their portfolio they have quite a few clips of work they have done.

Fluid Simulation

I think that some of the most interesting things in the animation stuff is how physics works on a simulated environment like wind, snow, rain and fluid simulation
I found a very interesting videos about fluids behaviors, they are working on blender and seems to be a very nice physics simulator

blender magic fluid simulation


blender fluid simulations

HDRI use cool reflections from 2D image in 3D world



I went to a Portfolio workshop recently and learned about using HDRIs and AliasStudio PLE. It's cool for designers because it facilitates using a 2D image to create amazing reflections on a 3D model. Often using modeling programs with preset environments is frustrating because you are limited to the options that come with the software. This is great for giving your models depth and good context.